
I'm not going to go into great detail about what the game is like. I'm pretty sure if you are reading this blog you know exactly what goes on in this game. I will say that it was a lot harder than I thought it would be. I honestly believed I would beat this game the first time I played it, but that's not how things played out. I made a ton of stupid mistakes where I just fell off a ledge, misjudged a jump, ran into an enemy. It basically was due to me not concentrating on the level and messing up. I think after getting frustrated by not beating the game the first few times it forced me to keep my concentration from level 1-1 to 8-4.
It wasn't just the lack of concentration that caused me to not complete the game the first few times, but also the controls were hard to get used to. There were times that I thought I would land the jump on a certain block, but fall to my death because of the controls. I know it sounds like I am making excuses for not beating the game, but it was a challenge to get used to old Nintendo controls when you are used to playing Playstation 3. Anyways, I made the necessary adjustments and was able to take down King Bowser. Below are some pics I took once I was able to defeat him.
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It's kinda funny playing an old video game. There were a few crazy things about the game that kinda bugged me. First, the time on the levels went so fast, it was almost comical at how fast the time went. Also, the water levels are really hard if you don't have fireballs. The squids, fish and controls make it really hard to get through the level without swimming into an enemy. Another thing that is kinda weird is that there really is no introduction to the game. You just start the game without an introduction, and play these crazy levels where at the end of each world you find out that a princess isn't in it. I understand that this is 1985, and there probably was a story in the instruction manual, but it would be nice to see some explanation on screen. Finally, the boss levels that are "mazes" drive me crazy. How are you supposed to know that you have to follow a certain path to get past that point in the level? You can keep running in circles basically and have no idea on how to get out of it. Who came up with this crazy concept? How did people in 1985 figure this out? There was no internet or walkthrough guides to show you how to do it. Did this drive young gamers in the 80's crazy?
I realize that it isn't fair to criticize a game that is now 25 years old. Wow, that makes me feel real old typing that last sentence, but there still are some great qualities that this game posses. I love the songs and sounds from this game. It makes me feel like I am 8 years old again playing on my old 13 inch tv. I know I'm not the only one who fondly remembers this game. You can find a ton of people talking about this game or imitating it. Below are some of my favorite Super Mario Brothers links.
10 things you don't know about Super Mario Brothers
Now that I have beat the first game on the Mario Project list, I now get to move on to the Super Mario Bros. - The Lost Levels. This game is the sequel to the original Super Mario Bros. The only difference is that the levels are 10 times harder. This game will be the hardest game I play in the project. You might be asking how come you have never heard of this game before. Well, this game was never released in America because Nintendo thought it was too tough for Americans to play. That's right everyone, Japan is calling us out! Now, I have never even come close to beating this game, but it doesn't matter though. I am going to represent America and show everyone at Nintendo that Americans have the video game skills to beat whatever games they through at us! I'll keep you guys posted on my progress.
I wonder if the difficulty with the controls and the time elapsing so quickly are due to this being on the Wii virtual console versus the original NES console. While the buttons are the same, the controller proportions are certainly different. And with the Wii VC, I don't know if it properly emulates the NES clock...if it's slightly off that could explain why the time counts down quickly.
ReplyDeleteEither way, good to see you're making progress. Hopefully the lost levels are not impossible :)
Is it going to take you 3 weeks to beat and post about each game? If so, 2010 is going to be a looooong year
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